Concept Art

Witch Hut | Concept Art

Project information

For this project it was necessary to select a theme and build a story from it, to subsequently generate a conceptual art of environment through multiple explorations in the design and composition process.

Logline

Anairam escapes through the forest until he reaches an old swamp in which he decides to settle for years to hone his skills in black magic and occultism. She prepares for many years in order to one day take revenge on all those who killed her sisters in cold blood and continue to search for her to do the same with her.

Synopsis 

In Germany in the year 1628, Anairam, a young witch apprentice is forced to flee to a forest after being chased by an angry mob of people who broke into a coven to hunt down her head, that of her sisters and brothers. her. This witch is forced to settle in the swamp and hide for many years, in order to hone her skills in the occult arts. Anairam will not rest, until one day, with enough power in black magic, she can return to the town to curse and take revenge on all those who mercilessly ended the lives of her brothers and sisters. Until then though

Initially, the project begins by developing a map of influences, where the main references related to the design of the setting are taken.

Once the collected reference material is available, multiple thumbnail proposals are made for the composition of the scene, both inside and outside the scene.

The 3D scene was composed in Autodesk Maya and later its perspective was worked on in Adobe Photoshop.

Multiple revisions were made to the tonal values of the illustration and the progress of the materials and shading.

Finally, a painting and digital color work was carried out in Adobe Photoshop until the final result was reached. Multiple variations of color and environment were made until reaching the desired result.

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