3D Animation, 3D Modeling, Rigging, Texturing

The Drakkar Rider | 3D Animation

Project information

The Drakkar Rider was one of my first animated projects. The objective of the course was focused on making an animated gag, in my case, they assigned me the gag of “The Rider”, where a person would be seen traveling in a vehicle in an epic way and the twist of the plot is that this vehicle is not what the viewer expected.

For this, I made the decision to design a Viking who traveled on his Drakkar in an epic and heroic way, but when zoomed out, we see that it was just a fairground game.

This process began by developing a Moodboard with the desired references for the animation.

Subsequently, he moved to the 3D Modeling phase. This character was sculpted in Blender. Subsequently, it was retopologized and UV Mapping was performed.

The character was textured using Substance Painter.

Later, the Rigging step began, this was done in Autodesk Maya.

Later, the Rigging step began, this was done in Autodesk Maya.

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