Portfolio3D Technical Art Works

In my portfolio you will find a selection of my work specialized in technical solutions for audiovisual productions, which can range from rigs to work pipelines in search of optimization. I have knowledge in Programming, Rigging, Shading, Procedural Art, Integration of Artificial Intelligence and Immersive Technologies.

Technical

Metahuman Unlocked

3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Look Development / Rigging / Texturing

Left Behind

3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing / VFX

Thor – Mjolnir: The Ascended Power

3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Box Modeling / Game Development / Lighting / Look Development / Material / Shading / Texturing

Thor – The God of Thunder

3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing

Marcie – The Goddess of Dreams

3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing

Spider-Man: The Goblin Hunt | 3D Animation

3D Animation / 3D Modeling / Lighting / Look Development / Material / Rigging / Shading / Texturing

Learning By XR | AR Project

Augmented Reality / Game Development / Mixed Reality / Virtual Reality / XR Development

Omen | 3D Model

3D Modeling / Game Development / Look Development / Material / Shading / Texturing

Joker: The Death of the Family | 3D Sculpture

3D Modeling / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing

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