PortafolioLook Development Works

Aquí puede ver una muestra de mi trabajo en la creación de estilos visuales distintivos y consistentes para proyectos 3D. Como artista de desarrollo de Look, tengo experiencia en el uso de herramientas y técnicas para crear y refinar la apariencia de personajes, entornos y objetos en una producción 3D. Puedes ver en mi portafolio la creación de texturas, materiales, shaders, iluminación y composición final para darle un estilo único al proyecto.

Lookdev

Metahuman Unlocked

3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Look Development / Rigging / Texturing

Left Behind

3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing / VFX

Thor - Mjolnir: El Poder Ascendido

3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Box Modeling / Game Development / Lighting / Look Development / Material / Shading / Texturing

Thor: El Dios del Trueno

3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing

Marcie – The Goddess of Dreams

3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing

Spider-Man: The Goblin Hunt | 3D Animation

3D Animation / 3D Modeling / Lighting / Look Development / Material / Rigging / Shading / Texturing

Omen | 3D Model

3D Modeling / Game Development / Look Development / Material / Shading / Texturing

Joker: The Death of the Family | 3D Sculpture

3D Modeling / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing

The Drakkar Rider | 3D Animation

3D Animation / 3D Modeling / Rigging / Texturing

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