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Here you can see a sample of my work in creating distinctive and consistent visual styles for 3D projects. As a Look development artist, I have experience using tools and techniques to create and refine the appearance of characters, environments, and objects in a 3D production. You can see in my portfolio the creation of textures, materials, shaders, lighting and final composition to give the project a unique style.
3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Look Development / Rigging / Texturing
3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing / VFX
3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Box Modeling / Game Development / Lighting / Look Development / Material / Shading / Texturing
3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing
3D Animation / 3D Modeling / 3D Sculpting / 3D Technical Art / Character and Environment Design / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing
3D Animation / 3D Modeling / Lighting / Look Development / Material / Rigging / Shading / Texturing
3D Modeling / Game Development / Look Development / Material / Shading / Texturing
3D Modeling / Game Development / Lighting / Look Development / Material / Rigging / Shading / Texturing
3D Animation / 3D Modeling / Rigging / Texturing